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Mastering
3D Studio MAX R3 |
Editable Mesh Tools
Editable mesh tools (listed in Table 4.3) are the polygon-editing
tools found either through the shortcut menu (displayed in Figure 4.7)
or the sub-object level of an object that has been collapsed to an editable
mesh.
Table 4.3: THE EDITABLE MESH TOOLS
AND FUNCTIONS
Sub-Object Level
|
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Mesh Tool
| Vertex
| Edge
| Face
| Polygon
| Function
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Attach/Detach
|
| ü
| ü
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| Adds faces to/separates faces from object
|
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Extrude
|
| ü
| ü
| ü
| Creates new geometry from selected sub-object
|
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Chamfer/Bevel
| ü
| ü
| ü
| ü
| Rounds over selected sub-objectvery
useful.
|
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Create
| ü
| ü
| ü
| ü
| Creates the desired element; also creates
new shapes from multiple selected edges.
|
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Cut
|
| ü
| ü
| ü
| Allows you to arbitrarily cut new edges,
faces, and polygons by merely drawing new edgesincredibly
powerful.
|
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Divide
|
| ü
| ü
| ü
| Allows you to choose the location of a
new vertex (and subsequent faces and edges) by clicking along an edge
|
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Weld/Break
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|
| ü
|
| Combines/separates vertices
|
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Edges
|
| ü
|
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| Provides edge visibility and direction
control
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Normals
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|
| ü
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| Controls surface direction of faces
|
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Align Selected
| ü
| ü
| ü
| ü
| Changes the orientation of selection
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Make Selected Planar
| ü
| ü
| ü
| ü
| Aligns selected sub-object to common plane
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Hide Selected
| ü
| ü
| ü
| ü
| Hides/unhides selection
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FIGURE
4.7 The mesh modeling shortcut menu
© 2000, Frol (selection,
edition, publication)
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