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Although DRAWs Envelope command is similar to Perspective, you are likely to find it more interesting and versatile. Like Perspective, Envelope reshapes objects without actually adding new elements to your drawing. When you apply an envelope to an object, the object becomes elastic. You can then stretch the envelope, and the object stretches with it. Envelopes can be applied to any object or groupeven to open curves and text. Shaping text is probably one of the most common applications of envelopes, and you observed in Chapter 10 how both artistic and paragraph text can be enveloped, with strikingly different results.
But first, an interesting question, to which were not sure we know the answer. At last years CorelWORLD User Conference, the subject came up in one of the presentations: Why is it called Envelope? Our lead author fumbled his way through an explanation about how an envelope implies that you put something inside of something else, and if necessary, you fold the contents to have them fit in the envelope. It was somewhat underwhelming. Then a woman stood up, and with one sentence, turned the light bulb on within all of us. I think it would be better, she said, if you thought of the word as a verb, not a noun. This command creates a container that envelops the object. So the name of the feature is actually a misspelling? Rick responded. Exactly, she said. Corel made a typo! Everyone laughed. Actually, our theory gained additional credence when we learned that envelope is the Canadian spelling for the verb envelop. So Corel didnt misspell the word after all, and maybe its creative team really did want the effect to be known as a verb; the other special effects are all active verbsBlend, Extrude, Contour, etc. Consider this your useless piece of information for the day, and if you care to, start pronouncing this the Envelop command. Creating an EnvelopeAs with most of DRAWs tools, learning the mechanics of enveloping is not difficult; mastering the tool is. In its gradual, and now completed, move away from roll-ups, Corel has contained all of Envelopes functionality on the property bar. You wont find an Effects Ø Envelope command on the menus (although you can build it back in if you want; see Chapter 34). Figure 13.1 shows the battlefield we will use for exploring envelopes in this chapter. The first thing you must do to apply an envelope is select the object or group of objects you want to envelope (you can envelope multiple objects as long as theyre grouped or combined or welded into one object). Then choose the Envelope icon (fourth one on the Effects flyout, looks like a double-jointed rubber band). We show you the cursor in the image so you can see how DRAW cues you that you are about to apply the effect. Your creative options with Envelope are virtually unlimited, but your choice of controls is well defined. The four buttons that are active on the property bar represent the envelope-editing modes. To their right, the drop-down box and the Keep Lines check box both serve to further define the enveloping effect. The first three modesStraight Line, Single Arc, and Double Arcallow you to change the shape of one side of an object or group. The fourth button, the so-called unconstrained mode, is a Shape tool look-alike, and for good reason: this mode lets you work an envelope as if it were a curve. With this mode, you are quite literally node-editing an envelope; you can select and move several nodes at once, adjust control points to change the curvature of the nodes, and change the node type to line, cusp, smooth, or symmetric.
Because this mode can create any type of envelope shape, it is the default mode when you invoke the effect. We polled the members of our team, and most never change from unconstrained mode. Enveloping FundamentalsIn the age of the interactive tools, clicking on Apply buttons is largely a thing of the past. When you invoke the tool and select an object, youre ready to go: start pulling and tugging on nodes and watch the enveloping begin. Notice that while in the unconstrained mode, all of the node-editing tools are available.
Once you have enveloped a shape, conventional node-editing is not possible without first converting the object to curves. Were you to click the Shape tool with an enveloped object selected, DRAW would promptly transfer you to the Envelope tool. This is actually quite handy, because it means you can simply press F10 (the hotkey for the Shape tool) to continue work on an envelope. You can also double-click an enveloped shape, and DRAW will promptly switch you from the Pick tool to the Envelope tool. If you do convert the object to curves, using Ctrl+Q or the button on the Envelope property bar, DRAW leaves the shape as is, but turns off the Envelope function (not unlike the Separate command). Once done, you can then use the Shape tool to node-edit. That is all you need to know to begin experimenting with Envelope, except perhaps the far-right button on the property bar, which removes the Envelope from an object. The next few sections explore the options.
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