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While some of you turn to DRAW to create complete Web pages, most users have other tools to do that. Most cyber-designers have CorelDRAW in their software arsenal to produce the graphics that will make their way onto a Web site. The following chapter will explore DRAWs more exotic features; this one focuses on what we consider to be the meat and potatoes of Web graphics creation. This chapter assumes you read or understand the basics covered in Chapter 20. Think PixelsIts not enough that you know how to export your graphics as GIF or JPEG files. Setting up a good laboratory for Web graphics requires a deeper understanding of the essence of Web sites. You need to understand that:
Setting the Stage for Web CreationWith these points in mind, here is how we think you should set up your laboratory. Follow these steps:
The PostScript printing language measures a page from the bottom up, which explains why DRAWs default page measurements are that way. But on the Web, there is no bottom of a page; it could go on forever. Better to measure from the top.
So where on Earth do these numbers come from? Resolution of 96...width of 610...a guideline at 330. Here is why we recommend this configuration. How Many Pixels Fit in an Inch? As we have already established, there is no sense in exporting Web graphics at high resolution when their intended output device is low resolution. Monitors today render graphics at the equivalent of 96 dots per inch. You can change the resolution of a graphic during export, but setting the page to this same resolution of 96 before you begin makes your life easier. Once you do this, you can create all graphics at precisely the same size as they are to appear on a Web page. Set the page resolution at 300 and youll see what we mean. The Export dialog is no longer very cooperative, and youll have to override the resolution and/or the size settings. Establishing agreement between the object resolution and the page resolution is the smart way to go. How Wide Is Too Wide? This point gets debated often. Most computer users today use a screen resolution of at least 800 × 600, but there are still plenty who stay at the standard resolution of 640 × 480. (Furthermore, just because you run at 800 × 600 doesnt mean you open your browser full screen.) We think there is nothing wrong with scrolling down a Web page, but we dont like to scroll over. There is no Intellimouse scroll button for that and no keystrokejust a cumbersome scroll bar. Therefore, its a courtesy to design Web pages that do not require horizontal scrolling. If you are able to design within that, your visitors will appreciate it, even if they arent conscious of the favor you are doing them. So why 610? Because if a browser is running full screen on a standard display, the program window on the left and the scroll bar on the right consume 30 pixels. The maximum viewing width is 610 pixels. Over at altman.com, our lead author takes this argument even further. His comments:
Figure 21.1 shows a page from altman.com running on our screen, whose resolution is 1152 × 864. We certainly appreciate how small we can keep our browser window and still be able to read everything.
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