Eight Ways
to Deal with Trapping
Because registration issues have been around for as long as there have
been color presses, numerous strategies have evolved to ensure good-quality
color output. Here are the most common ones.
1. Use Trapping Software
These days you can choose from a collection of sophisticated software
whose job is to study a PostScript print file, determine the areas where
colors butt against one another, and apply trap to those areas. The program
will then create a modified version of the PostScript print file, which
you can in turn send to the imagesetters at your service bureau. The software
that runs on PCs, called TrapWise, is marketed by Luminous Technology
Corporation. This is not typical, run-of-the-mill softwareit costs
nearly $4,000. Some businesses can justify that type of investment, but
its more likely you would seek out a service bureau that has purchased
TrapWise and will apply it to your work for a usage fee.
2. Find a Smart Imagesetter
Well-equipped service bureaus may use a special imagesetter made by Scitex.
This machine reads composite print files (that is, ones that are not separated),
separates the colors, and applies traps where needed. Then it sends output
directly to a raster image processor that creates the film. Using the
Scitex machine costs close to twice the usual $12 to $18 for a piece of
film produced on a standard imagesetter.
3. Choose Common Colors
If your drawings color scheme has any flexibility, you can avoid
trapping errors by choosing your colors with that in mind. When two objects
share at least 20% of the same color, you have effectively eliminated
the risk of registration errors.
For instance, lets say that the big A on our cube doesnt
have to be pure magenta, but instead could have a slightly red tint of
100% magenta and 25% yellow. Now think about how the yellow ink would
be laid down in that area: it would be at 100% intensity around the face
of the cube and at 25% in the space where the A is to go.
Now when the A is laid down, it still needs to be placed in the
knockout area, but because that area already contains yellow ink, a registration
error is not going to be too unsightly. Remember, a bad registration error
is one that produces white streaks where there is no ink present at all.
In this case, though, the entire face has yellow ink, including the knockout
area for the A. As you can see in Figure 27.9, the knocked-out
area of the face has a small amount of ink coverageenough to keep
a small registration error from being too objectionable.
FIGURE
27.9 This knockout area of the cube is effectively
trapped by using a common color. The entire face of the cube has some
amount of yellow, eliminating the possibility of the paper color showing
through.
Incidentally, the top face of the cube and the red B need no trapping
because they share a common colorthe B has yellow and magenta,
and the top face also contains magenta. The same is true for the right
face and the C, which share cyan.
4. Overprint Small Objects
Applying trap to your drawings can be a daunting task, but there is one
situation that is easy to handle. When you have small text or other objects
on a colored background, the trapping strategy is simple.
Figure 27.10 shows a two-color drawing with black body copy placed on
a colored background. The simplicity of this piece belies the trouble
it will cause when it goes on the press, and Figure 27.11 shows why. By
default, DRAW creates separations using knockouts, as described in the
preceding section. Imagine the registration nightmares of printing this
piece, what with all of those fine serifs and thin ascenders in the 9-point
text. This job would be virtually impossible to register properly.
FIGURE
27.10 What could possibly go wrong with printing
this simple two-color job?
This project offers an ideal opportunity to use overprinting of
your black text. Overprinting is the opposite of knocking out. Instead
of creating white holes on the other color plates, you tell DRAW to ignore
the black text on all other plates and pretend that it isnt there.
Lets back up one step. Earlier in this chapter, we established that
some objects had to be knocked out of other objects. Otherwise the transparent
inks overlap, creating an unwanted color. But that doesnt apply
to black, because it absorbs all light. When you mix black with another
color, you get black. Therefore, you dont need to knock out small
black text; instead, you can ask for it to be overprinted.
FIGURE
27.11 How would you like to try to line up these
two plates on the press?
You can ask for overprinting in DRAW in two different ways:
- On an object-by-object basis, you can instruct
that outlines or fills be overprinted by clicking mouse Button 2 on
the object and choosing Overprint Fill.
- Globally, you can turn on the Always Overprint
Black option in the Separations page of the Print dialog. With this
option set, any object that contains at least 95% black will be set
to overprint.
Figure 27.12 shows the effect of asking for text to be overprinted. By
eliminating the knockout, you have also eliminated any registration issues.
Purists argue that black overprinted on another ink color produces a
different type of blackreferred to by some as a juicy black.
Technically, theyre right, but the point is not really worth arguing
for any but the most demanding of print jobs. Certainly, if you ask for
a 72-point headline to be overprinted, youre laying down a whole
lot of black ink on top of other ink colors and that would be noticeable.
This is why the Always Overprint Black option should be used carefully,
and overprinting should only be used for small objects. Nevertheless,
when you are working with smaller text, fine hairlines, rules around boxes,
and other small black objects that are to be placed on top of other colors,
overprinting is the answer to your trapping needs.
FIGURE
27.12 Bye-bye registration errors. With overprinted
text (on the left), there are no fine serifs and other small objects to
align.
5. Let Your Print Shop Take Care of Trapping
The next option in the trapping gambit is to do what designers and publishers
have been doing for as long as there have been color presses: send your
film to your print shop and ask them to trap your colors for you. The
operators there will place your film under a powerful camera, study the
areas where there might be problems due to misregistration, and apply
tiny amounts of a common color to those areas. If your print shop employs
skilled camera operators, this option is the friendliest of all, though
not necessarily the cheapest. Youll be charged from $30 to $150
or more per page for this service, but its usually the most reliable
trapping optionand its not so terribly expensive when you
factor in the hassles of doing it yourself and the cost of your time.
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